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Overview & included features

Az-HUD

🖥️ PSRP_Hud — Priority / AOP / Headtag HUD

Top-right PSRP-style NUI • clean, slim, and server-ready

🚨 Priority Status System (Multi-Zone)

Blaine County / Paleto-Roxwood / Los Santos / Fort Zancudo — each with its own live status row

⏳ Cooldown Timer Handling

Set a zone to Cooldown with minutes — automatically counts down and updates everyone

✅ Permission-Gated Command UI

/cooldown opens an ox_lib input dialog using the Badger.Priority ACE permission, ensuring only approved staff can change priority statuses

🗺️ AOP Display + Auto Switch

Displays the current AOP on the HUD and automatically switches to Statewide when the population reaches the configured threshold, which is 80 players by default

✍️ Manual AOP Override

/aop opens a small selector with Blaine, Los Santos, and Statewide options. The selected AOP remains locked until automatic behavior is re-enabled

🏷️ Headtag-Menu Support

The live Headtag row automatically updates using information from Headtag-Menu

🕒 Server Time + Date Block

Displays a top-right clock and date that remain consistent across all connected clients

🖱️ Move / Resize Mode

/movehud enables drag-to-move and scroll-to-resize controls with an on-screen overlay and save, cancel, and reset options

💾 Per-Player Saved HUD Settings

HUD position and scale are saved using KVP, with a reset option available to erase the player’s saved HUD placement

🔧 Configurable Theme + Layout

Colors and visual styling can be changed through config/config.js, while layout offsets, the AOP population threshold, and other settings can be adjusted through config/config.lua