Az-HUD
🖥️ PSRP_Hud — Priority / AOP / Headtag HUD
Top-right PSRP-style NUI • clean, slim, and server-ready
🚨 Priority Status System (Multi-Zone)
Blaine County / Paleto-Roxwood / Los Santos / Fort Zancudo — each with its own live status row
⏳ Cooldown Timer Handling
Set a zone to Cooldown with minutes — automatically counts down and updates everyone
✅ Permission-Gated Command UI
/cooldown opens an ox_lib input dialog using the Badger.Priority ACE permission, ensuring only approved staff can change priority statuses
🗺️ AOP Display + Auto Switch
Displays the current AOP on the HUD and automatically switches to Statewide when the population reaches the configured threshold, which is 80 players by default
✍️ Manual AOP Override
/aop opens a small selector with Blaine, Los Santos, and Statewide options. The selected AOP remains locked until automatic behavior is re-enabled
🏷️ Headtag-Menu Support
The live Headtag row automatically updates using information from Headtag-Menu
🕒 Server Time + Date Block
Displays a top-right clock and date that remain consistent across all connected clients
🖱️ Move / Resize Mode
/movehud enables drag-to-move and scroll-to-resize controls with an on-screen overlay and save, cancel, and reset options
💾 Per-Player Saved HUD Settings
HUD position and scale are saved using KVP, with a reset option available to erase the player’s saved HUD placement
🔧 Configurable Theme + Layout
Colors and visual styling can be changed through config/config.js, while layout offsets, the AOP population threshold, and other settings can be adjusted through config/config.lua